Added animation where required, then ran each asset through Unity Profiler to verify performance.
Exported to Sketchfab and Unity, keeping naming and pivot rules consistent.
[ Key deliverables ]
120 optimised 3D scenes 40 animated scenes for Sketchfab and Unity
In a last few years we've done really good job together, Andrey always delivering requested 3D objects, 3D experiences to our company and we collaborated really cool.
Slava Podmurnyi
co-Founder at
faq
We collaborate with game studios and Web3 companies worldwide — both directly and through partner agencies.
Just contact us via the form on our website or email us directly. We’ll respond within 1 business day to discuss your needs, propose a solution, and provide a quote.
Timelines depend on project scope. For example, a 2D character concept takes 2–5 days, while a fully rigged 3D character may take 1–2 weeks. We always agree on deadlines in advance.
We deliver final assets in production-ready formats such as PNG, PSD, FBX, OBJ, GLB, Lottie, or others as requested.
Yes. We are happy to sign NDAs and formal agreements before the project starts, if required.
You can view our work on ArtStation; https://www.artstation.com/imaginus_studio. We also provide PDF decks and case studies upon request.
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