Solar Sails - Concepts for Cosmic Dark Games
[ case ]
Gaming
Israel
Cosmic Dark Games
Industry 
Country
Client / IP
Gaming
Israel
Cosmic Dark Games
Industry 
Country
Client / IP
[ client challange]
The team lacked a concept artist; they needed clear visual targets so their 3D artists could model faster and avoid endless re-work.
[ our work]
  1. Studied all game documentation and lore to catch the intended art direction.
  2. Sketch phase – produced quick, rough silhouettes for every structure and checked direction with the client.
  3. Refinement phase – drew cleaner line work, added details, validated shapes.
  4. Colour & materials – produced coloured concepts with call-outs for textures and surfaces.
[ Key deliverables ]
200+ building concepts
The team has completed items on time, responded promptly to needs, and improved on every iteration. They are patient and eager to improve
Yevgeny Blinov
founder at
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